From e4a010a8e0707792d2aacd0f889bccb84320003b Mon Sep 17 00:00:00 2001 From: admin Date: Mon, 1 Jan 2001 00:00:00 +0000 Subject: [PATCH] Initial commit from Openverse builder --- env.py | 64 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 env.py diff --git a/env.py b/env.py new file mode 100644 index 0000000..a3263f6 --- /dev/null +++ b/env.py @@ -0,0 +1,64 @@ +import re +from typing import Optional, Dict, Tuple, Any + +import textarena as ta +# from textarena.envs.TicTacToe.renderer import create_board_str + +class TicTacToeEnv(ta.Env): + def __init__(self): + super().__init__() + self.cell_mapping = {i * 3 + j: (i, j) for i in range(3) for j in range(3)} + + # def get_board_str(self): return create_board_str(board=self.state.game_state["board"]) + def _render_board(self): return "\n---+---+---\n".join("|".join(f" {self.state.game_state['board'][r][c]} " if self.state.game_state['board'][r][c] else f" {str(r * 3 + c)} " for c in range(3)) for r in range(3)) + + def reset(self, num_players: int, seed: Optional[int]=None): + self.state = ta.TwoPlayerState(num_players=num_players, seed=seed) + self.state.reset(game_state={"board": [['' for _ in range(3)] for _ in range(3)]}, player_prompt_function=self._prompt) + self._observer_current_state() + + def _prompt(self, player_id:int, game_state:Dict[str,Any])-> str: + return ( + f"You are Player {player_id} in Tic Tac Toe.\n" + "Your goal is to win three in a row (horizontally, vertically, or diagonally) on the board.\n" + "On your turn, you should select the square number (0-8) you want to put your mark in next.\n" + "For example, '[4]' places your mark in the center cell of the board.\n\n" + f"As Player {player_id}, you will be '{'X' if player_id == 1 else 'O'}', " + f"while your opponent is '{'O' if player_id == 1 else 'X'}'.\n" + ) + + def _observer_current_state(self): + available_moves = [f"'[{str(r*3+c)}]'" for r in range(3) for c in range(3) if self.state.game_state["board"][r][c] == ''] + self.state.add_observation(message=f"Current Board:\n\n{self._render_board()}\n\nAvailable Moves: {', '.join(available_moves)}", observation_type=ta.ObservationType.GAME_BOARD) + + def step(self,action:str)->Tuple[bool,ta.Info]: + self.current_player = 'X' if self.state.current_player_id == 1 else 'O' + self.state.add_observation(from_id=self.state.current_player_id, message=action, observation_type=ta.ObservationType.PLAYER_ACTION) + match = re.compile(r"\[\s*(\d+)\s*\]").search(action) + if match is None: # Invalid format + self.state.set_invalid_move(reason="The submitted move does not follow the correct format.") + else: + cell = int(match.group(1)) + if cell not in self.cell_mapping: # Ensure the cell is within 0–8 + self.state.set_invalid_move(reason=f"{cell}. Must be between 0 and 8.") + else: + row, col = self.cell_mapping[cell] + if self.state.game_state["board"][row][col] == '': + self.state.game_state["board"][row][col] = self.current_player # Make the move + self.state.add_observation(message=f"Player {self.state.current_player_id} placed their symbol ({self.current_player}) in cell {cell}.", observation_type=ta.ObservationType.GAME_ACTION_DESCRIPTION) + if self._check_winner(): # Check for winner or draw + self.state.set_winner(player_id=self.state.current_player_id, reason=f"Player {self.state.current_player_id} has won!") + elif all(cell != '' for row in self.state.game_state["board"] for cell in row): + self.state.set_draw(reason="The game is a draw!") + else: + self.state.set_invalid_move(reason=f"cell {cell} is already occupied.") + self._observer_current_state() + return self.state.step() + + def _check_winner(self) -> bool: + board = self.state.game_state["board"] + for i in range(3): + if (board[i][0] == board[i][1] == board[i][2] != '' or board[0][i] == board[1][i] == board[2][i] != ''): return True + if (board[0][0] == board[1][1] == board[2][2] != '' or board[0][2] == board[1][1] == board[2][0] != ''): return True + return False + \ No newline at end of file